Sunday, January 22, 2012

Reading 4


To me, this reading about Q.U.B.E seems like it is one of the programs embarking on a new age of video games. It is often said that children are sponges and pick up everything around them. I can also agree that they are a main client base for many video games, ranging from Mario to Call of Duty, causing accidents that draw major media coverage. Since they have come out, games have been harshly criticized for “promoting violence in children” even though the simplest of things can have the same effect.
Because of this, I believe the industry is attempting to put a different spin on what they are promoting. I think futuristic games like Q.U.B.E. are following in the same footsteps, as their competitors like Wii Fitness and Brain Age Academy by Nintendo, both encouraging healthy activities. Wii Fitness is an exercise-based game, which keeps players up to date on where they stand. Brain Age Academy has brainteasers that are supposed to increase brain activity and enhance overall knowledge. Q.U.B.E is quick understanding of block extrusion, which is supposed to be the “cross word of the plugged-in generation”. I think the underlying reason behind the creation of these games isn’t because gaming execs are suddenly worried about youth’s knowledge. It is because they know that many companies are promoting healthier choices, which have grown more popular and do not want to be left behind. They are trying to stay above water. 

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